CPU: | Pentium 4/Athlon XP or better |
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CPU Speed: | 1.8 GHz |
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RAM: | 512 MB |
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OS: | Windows XP |
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Video Card: | Nvidia GeForce 3 or an ATI Radeon 8500 or equivalent with 64 MB of Video RAM. It must also support Pixel Shader 1.1. |
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DirectX version: | 9.0c |
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Sound Card: | Yes |
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Free Disk Space: | 5 GB |
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CD-ROM: | 8X Speed CD/DVD-ROM |
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CPU: | Pentium 4/Athlon XP or better |
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CPU Speed: | 2 GHz |
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RAM: | Windows XP - 512 MB / Windows Vista - 1 GB |
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OS: | Windows XP or Vista |
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Video Card: | 100% DirectX 9.0c compatible 64MB video card with Pixel Shader 1.1 support or equivalent and latest manufacturer drivers (NVIDIA GeForce3+ / ATI Radeon 9500+) |
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DirectX version: | 9.0c |
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Sound Card: | Yes |
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Free Disk Space: | 10 GB of uncompressed free hard drive space (We recommend having 1 gigabyte of free space after installation) |
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DVD-ROM: | Yes |
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CPU: | 2.0 GHz Intel Pentium 4 or equivalent or AMD Athlon XP or equivalent |
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CPU Speed: | 2.0 GHz |
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RAM: | Windows XP – 512 MB RAM with dedicated memory video cards (1GB RAM required for shared memory video cards). 1 GB for Windows Vista. |
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OS: | Windows® XP or Vista |
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Video Card: | 100% DirectX 9.0c compatible 64MB video card with Pixel Shader 1.1 support or equivalent and latest manufacturer drivers |
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Sound Card: | Yes |
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Free Disk Space: | 10 GB of uncompressed free hard drive space (We recommend having 1 gigabyte of of free space after installation) |
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DVD-ROM: | Yes |
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Company of Heroes: Opposing Fronts | |
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Developer(s) | Relic Entertainment |
Publisher(s) | THQ(Initial) Sega(Online services: 2013-) |
Producer(s) | Shane Neville |
Designer(s) | Josh Mosqueira |
Programmer(s) | Ian Thomson |
Artist(s) | Nicholas Carota Erin Olorenshaw |
Composer(s) | Ian Livingstone Inon Zur |
Engine | Essence Engine Havok (Physics Engine) |
Platform(s) | Microsoft Windows, OS X |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Reception | ||||||||||||||||||
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